Xbox Development Screencast: Frosty the Sprite

Posted in Frameworks, Companies, Development on December 08, 2006


Xbox Development Screencast: Frosty the Sprite
This is the accompanying screencast for XNA Strands, Episode One: Scalars, Vectors, and Sprites podcast episode. You'll build a sprite-based scene with a snowman you can control with your game pad.

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Tags: Frameworks, Microsoft, XNA, C#