Xbox Development Screencast: Frosty the Sprite

Posted in on January 05, 2007


Xbox Development Screencast: Frosty the Sprite
In this screencast supplement, you'll learn how to create simple sprite movement and gravity, and define in-game boundaries. You'll also get familiar with velocity and mass, so that you'll be prepared for the next episode. The source code is available here, and you can download the full screen screencast for offline viewing from here.

Watch Video

Tags: