Core Animation Episode 3: Using a Custom Layout Manager

Posted in Companies, Operating Systems, Graphics, Mobile on July 09, 2008


Core Animation Episode 3: Using a Custom Layout Manager

In this episode we will continue to build out our example application by using layout managers to arrange multiple images. We will initially use the built-in constraints based layout manager. Constraints will be explained and used to flesh out the example. After seeing the various features of the built-in layout manager, we will build a custom layout manager.

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Tags: Apple, OS, MacOS, Design, Objective-C, Cocoa, iPhone, API, animation, The Pragmatic Programmers, Core Animation, Cover Flow, GUI, Xcode