The Principles of Agile Design
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Summary
Bob Martin of Object Mentor presents the first of his five principles of agile design. Beginning with an explanation of the real purpose of object-oriented design - the management of dependencies - Bob walks through a code example to illustrate how dependencies can be managed with abstractions, and that good designs are those in which high-level abstractions do not depend on low-level details.

Bio
"Uncle" Bob Martin helped create the Agile Manifesto, is a leading authority on Agile software development, and has authored books on Agile Programming, XP, UML, O-O Programming, and C++. Bob is the founder, CEO, and president of Object Mentor, whose professionals provide process improvement consulting, o-o design consulting, training, and development services. http://www.objectmentor.com/

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Tags: InfoQ, Agile, Modeling, OOP, Agile2006, Presentations, Design Patterns, refactoring, Practices, Design, Conferences

Level: advanced Date: July 18, 2008 Votes: 0 User: Dmytro Shteflyuk  Comments:
 
 

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