Lone Star Ruby Conf 2008: Tactical Design

Posted in Conferences, Development on September 18, 2008

Lone Star Ruby Conf 2008: Tactical Design

I’ve noticed that when people try to improve the state of the art of software design, they try to think bigger: big patterns, big principles, discussions about classes and modules and components, layers and tiers. Last year I heard a talk called “Strategic Design”.

But I’ve personally had a lot better luck thinking small.

In this talk, we’ll explore just a few small-scale, tactical design principles, and how they can help you and your team build better systems.

Glenn Vanderburg
Glenn Vanderburg works at Relevance, Inc., where he helps customers build great systems with Ruby. He has been working with Ruby since 2000, and thinking about good design for a lot longer than that. He lives in the Dallas area.

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Tags: Conferences, Ruby, Scalability, Confreaks, Lone Star Ruby Conf 2008, Strategic Design