VideoCopilot #79: Organic Mesh in 3D Max

Posted in Graphics on November 20, 2008


VideoCopilot #79: Organic Mesh in 3D Max
  • Build organic mesh with noise modifiers from a sphere
  • Use procedural texturing to give a uneven monster skin

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Tags: Design, Tutorials, 3D, VideoCopilot, After Effects, Multimedia, 3DS Max