PixelPerfect #109: What's New in CS4 - Part 2 of 3
Adobe Photoshop's Principal Product Manager joins Bert again to continue explaining lots of the new features in CS4 (Creative Suite 4).
Included is discussion about:
- Camera Raw (over 200 formats natively supported inside of Photoshop)
- Simple painting and graduated filer/gradient tools inside the RAW environment (the cool thing about doing it in RAW is that all the settings are non-destrictive - same as some of the features in Adobe Lightroom)
- Dial in adjustments using brushing tools in camera RAW
- A plugin called pixel bender that harnesses the power of the GPU to let you do a ton of things on the fly (look for the pixel bender at labs.adobe.com)
- Applying photos as a texture onto a 3D surface
- 3D navigator tool for rotating on multiple axes
- Controlling lights and sources of light in 3D images
- Painting Directly on 3D surfaces
- Mixing 2D and 3D together - applying 2D imagery to a 3D environment