PixelPerfect #109: What's New in CS4 - Part 2 of 3

Posted in Broadcasting, Design, Screencasts, Photoshop on January 06, 2009


PixelPerfect #109: What's New in CS4 - Part 2 of 3

Adobe Photoshop's Principal Product Manager joins Bert again to continue explaining lots of the new features in CS4 (Creative Suite 4).

Included is discussion about: 
  • Camera Raw (over 200 formats natively supported inside of Photoshop)
  • Simple painting and graduated filer/gradient tools inside the RAW environment (the cool thing about doing it in RAW is that all the settings are non-destrictive - same as some of the features in Adobe Lightroom)
  • Dial in adjustments using brushing tools in camera RAW
  • A plugin called pixel bender that harnesses the power of the GPU to let you do a ton of things on the fly (look for the pixel bender at labs.adobe.com)
  • Applying photos as a texture onto a 3D surface
  • 3D navigator tool for rotating on multiple axes
  • Controlling lights and sources of light in 3D images
  • Painting Directly on 3D surfaces
  • Mixing 2D and 3D together - applying 2D imagery to a 3D environment

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Tags: Photoshop, Design, 3D, Adobe, RAW, Lightroom, Revision3, PixelPerfect