MIX09: Microsoft Xbox "Lips" and "Fable II": Multi Channel Experiences

Posted in Conferences, Frameworks, Companies, Graphics, Development, Mobile on April 20, 2009

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Learn the background of Xbox "Lips" and "Fable II" campaigns from brainstorm to delivery. This session highlights interactive video and gaming experiences using Microsoft Silverlight, Microsoft .NET, and Windows Mobile technologies under tight production timelines.

Charles Duncan

Charles Duncan is the Technical Management Director at AKQA. An accomplished interactive technology professional, Charles has  over 10 years experience in technical development management and creative concepting. Charles is focused on technical and creative innovation for brands such as Xbox, Nike, and Gap, earning numerous honors including: Cannes Cyber Lions, Clios, One Show and FlashForward.

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Tags: Conferences, Frameworks, Technologies, Microsoft, XBox, Silverlight, Monetization, .NET Framework, Mobile, Games, Development, Companies, MIX09, Full Breakout