MIX09: Principles of Microsoft Silverlight Animation

Posted in Conferences, Companies, Graphics, Development on April 21, 2009

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Come and learn the fundamentals of Silverlight animation. Start at the beginning with a review of storyboards and keyframes, and then break free from storyboards and explore procedural animations. This is where the rubber meets the road and your objects come to life-vectors, frame-based animations, collisions, particle systems, and VR objects.

Jeff Paries

As a Sr. Digital Experience Developer, Jeff Paries is the lead Silverlight developer with Waggener Edstrom Worldwide, a leading integrated communications company. Jeff has a strong background in 3D graphics and animation. Jeff is also an accomplished author and instructor in the area of 3D graphics and animation — he has authored several books and numerous magazine articles related to 3D.

An early adopter of Silverlight, Jeff’s interests lie in developing animation concepts and methodologies within Silverlight. As a developer with design experience, Jeff’s mission is to help bridge the gap between design and development. His latest book, “Foundation Silverlight Animation” works to further this goal through a scenario-based approach.

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Tags: Conferences, Technologies, Microsoft, Design, Silverlight, MS Expression, Development, Companies, MIX09, Full Breakout