dnrTV Show #166: Michael Cummings on XNA Development Part 2

Posted in Frameworks, Development on November 17, 2011


dnrTV Show #166: Michael Cummings on XNA Development Part 2
Summary
Michael Cummings returns to wrap up this two part series on developing XBox 360 applications using XNA for .NET. Michael creates the scoring, end-game and menu systems and then deploys it to his XBox.

Bio
Michael Cummings has over 15 years experience as a principal systems analyst and software engineer and is currently employed with Magenic, Inc., a Microsoft Gold Partner.   He is an experienced technical lead with strengths in systems architecture, software development, infrastructure design & deployment, and business process as it relates to technology.   Michael holds multiple certifications from Microsoft and other certifying organizations, including MCP, MCT, MCSD, MCSE, and MCDBA. Michael is dedicated to the community and speaks at local user groups and code camps.   As an avid gamer and an XNA enthusiast, Michael started the Boston XNA Developers Group (1bpy), and has spoken at several user groups and other events on the topic of XNA and games.   Michael has contributed to many open source projects, including AXIOM (1bpz), a .Net/Mono 3D rendering engine, and Planeshift (1bq0), a 3D MMORPG. His blog can be found at http://www.geekswithblogs.net/mathoms (1bpx).   In January of 2009, Michael was awarded the Microsft MVP designation in XNA/DirectX for his contributions to the community.

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Tags: Frameworks, .NET Framework, dnrTV, Broadcasting, Screencasts, Development