Google I/O 2011: Evading Pirates and Stopping Vampires

Posted in Cloud Computing, Security, Mobile, Operating Systems, Conferences, Development on March 01, 2012

Dan Galpin, Trevor Johns
Evading Pirates and Stopping Vampires using License Verification Library, In-App Billing, and App Engine

This session talks about best practices for using the License Verification Library and In-App Purchases on Android Market. It also explains how to integrate a server-side component for license validation and content delivery, describing the reference implementation that we built using App Engine.

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Tags: gaming, App Engine, cloud, Security, Android, Mobile, Google I/O, Development