Videos tagged with 2D
Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences a...
Google I/O 2010 - Writing real-time games for Android redux
Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences a...
Google I/O 2010 - Writing real-time games for Android redux
Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences a...
PixelPerfect #56: Pagecurl
Page Curl? You don't need a plugin to make a page curl in Photoshop. You need the warp tool... and a bit of detail work. Bert walks you thru a 2D and a 3D version in this special viewer request edition! If you've ever opened a book and noticed the way the page curves out from the center binding, then you know what a page curl looks like. Do a search on page curl in Google, and you'll find quite...
Google SketchUp Toolbar Series: Scale
Shows how to use the scale tool in Google SketchUp with tips and best practices. Video Outline: Scaling in 2d and 3d Accuracy when scaling Use modifier keys for more options Be aware of axis when scaling
NetBeansTV: Using SVG Menu In NB Mobility Pack Visual Designer
NetBeans Mobility Pack 5.5 added support for Scalable 2D Vector Graphics API for J2ME (JSR 226). The support was expanded in NetBeans 6.0. In this screencast by Lukas Hasik you will learn how to create menus from SVG files. In this way you can get nice graphics into your mobile applications. NetBeans Mobility Pack makes this easy.
VideoCopilot #76: 3D Crater p3
Composite 3D render and 2D elements in After Effects Add grunge and Smokes to final composite in 3D space
VideoCopilot #65: AE Bump Maps
Learn to create bump maps from textures and lights Convert 3D position into a 2D position with expressions
Adobe CS: Mock up your packages in 3D with Illustrator
Adobe Illustrator has been doing 3D since Illustrator CS. In this episode you’ll learn two facets of Illustrator CS2’s 3D capabilities. You’ll learn how to create a simple 2D shape and revolve it into a bottle. Then you’ll see how to put your own custom label on it. Next you’ll see how to take a simple 2D shape and extrude it to mock up the popular MP3 player.
RubyConf 2007: High Art on Top of Low-Level APIs: Building Games with Ruby
There's been a lot of discussion lately about putting Ruby to work in a corporate setting. This talk is about Ruby at play; I will evaluate Ruby's potential as a platform for game programming. In addition to looking at a variety of frameworks for integrating graphics (2D and 3D), we'll analyze the architecture of Ruby-based game servers. If you're not into gaming, there will still be plenty of ...