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  <channel>
    <title>BestTechVideos: Videos Tagged with '3D'</title>
    <link>http://www.bestechvideos.com/tag/3d/rss</link>
    <pubDate>Sat, 19 Nov 2011 06:58:10 GMT</pubDate>
    <description>BestTechVideos: Recently Posted Videos with short descriptions</description>
    <item>
      <title>Google I/O 2010 - Tips and tricks for Google Earth API and KML</title>
      <link>http://www.bestechvideos.com/2010/08/22/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml-2</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/08/22/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml-2"><img alt="Google I/O 2010 - Tips and tricks for Google Earth API and KML" src="/uploads/btv/video/image/00000002/3093/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - Mapping in 3D: Tips and tricks for Google Earth API and KML <br /><br />Geo 201 <br /><br />Josh Livni, Mano Marks <br /><br />Google Earth and the Earth API can handle a tremendous amount of data. But you always have more. We will talk about integrating large datasets efficiently, coding for optimal performance, and taking advantage of advanced features in KML and the Earth API. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/08/22/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml-2">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:58:10 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/08/22/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml-2</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/08/22/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml-2</comments>
    </item>
    <item>
      <title>Google I/O 2010 - The SketchUp 3D API</title>
      <link>http://www.bestechvideos.com/2010/08/22/google-i-o-2010-the-sketchup-3d-api-2</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/08/22/google-i-o-2010-the-sketchup-3d-api-2"><img alt="Google I/O 2010 - The SketchUp 3D API" src="/uploads/btv/video/image/00000002/3094/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - The SketchUp 3D API: Working with 3D geospatial data <br /><br />Geo 201 <br /><br />Matt Lowrie <br /><br />The world is a three dimensional space. Your geospatial applications should be showing it that way. This session will show how to create 3D data in Building Maker and then use the SketchUp API to customize that data to fit your needs. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/08/22/google-i-o-2010-the-sketchup-3d-api-2">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:58:10 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/08/22/google-i-o-2010-the-sketchup-3d-api-2</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/08/22/google-i-o-2010-the-sketchup-3d-api-2</comments>
    </item>
    <item>
      <title>Google I/O 2010 - Writing real-time games for Android redux</title>
      <link>http://www.bestechvideos.com/2010/08/11/google-i-o-2010-writing-real-time-games-for-android-redux-2</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/08/11/google-i-o-2010-writing-real-time-games-for-android-redux-2"><img alt="Google I/O 2010 - Writing real-time games for Android redux" src="/uploads/btv/video/image/00000002/2514/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - Writing real-time games for Android redux <br /><br />Android 201 <br /><br />Chris Pruett <br /><br />This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance.  In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/08/11/google-i-o-2010-writing-real-time-games-for-android-redux-2">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/java">Java</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:57:51 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/08/11/google-i-o-2010-writing-real-time-games-for-android-redux-2</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/08/11/google-i-o-2010-writing-real-time-games-for-android-redux-2</comments>
    </item>
    <item>
      <title>Google I/O 2010 - Tips and tricks for Google Earth API and KML</title>
      <link>http://www.bestechvideos.com/2010/06/18/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/06/18/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml"><img alt="Google I/O 2010 - Tips and tricks for Google Earth API and KML" src="/uploads/btv/video/image/00000002/2342/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - Mapping in 3D: Tips and tricks for Google Earth API and KML <br /><br />Geo 201 <br /><br />Josh Livni, Mano Marks <br /><br />Google Earth and the Earth API can handle a tremendous amount of data. But you always have more. We will talk about integrating large datasets efficiently, coding for optimal performance, and taking advantage of advanced features in KML and the Earth API. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/06/18/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:57:50 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/06/18/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/06/18/google-i-o-2010-tips-and-tricks-for-google-earth-api-and-kml</comments>
    </item>
    <item>
      <title>Google I/O 2010 - The SketchUp 3D API</title>
      <link>http://www.bestechvideos.com/2010/06/10/google-i-o-2010-the-sketchup-3d-api</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/06/10/google-i-o-2010-the-sketchup-3d-api"><img alt="Google I/O 2010 - The SketchUp 3D API" src="/uploads/btv/video/image/00000002/2298/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - The SketchUp 3D API: Working with 3D geospatial data <br /><br />Geo 201 <br /><br />Matt Lowrie <br /><br />The world is a three dimensional space. Your geospatial applications should be showing it that way. This session will show how to create 3D data in Building Maker and then use the SketchUp API to customize that data to fit your needs. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/06/10/google-i-o-2010-the-sketchup-3d-api">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:57:47 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/06/10/google-i-o-2010-the-sketchup-3d-api</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/06/10/google-i-o-2010-the-sketchup-3d-api</comments>
    </item>
    <item>
      <title>Google I/O 2010 - Writing real-time games for Android redux</title>
      <link>http://www.bestechvideos.com/2010/06/03/google-i-o-2010-writing-real-time-games-for-android-redux</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/06/03/google-i-o-2010-writing-real-time-games-for-android-redux"><img alt="Google I/O 2010 - Writing real-time games for Android redux" src="/uploads/btv/video/image/00000002/2217/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Google I/O 2010 - Writing real-time games for Android redux <br /><br />Android 201 <br /><br />Chris Pruett <br /><br />This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance.  In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. <br /><br />For all I/O 2010 sessions, please go to http://code.google.com/events/io/2010/sessions.html<p><a href="http://www.bestechvideos.com/2010/06/03/google-i-o-2010-writing-real-time-games-for-android-redux">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/java">Java</a>]]>
      </description>
      <pubDate>Sat, 19 Nov 2011 06:57:38 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/06/03/google-i-o-2010-writing-real-time-games-for-android-redux</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/06/03/google-i-o-2010-writing-real-time-games-for-android-redux</comments>
    </item>
    <item>
      <title>Tekzilla Daily Tip #541: CES 2010: Samsung’s New Pencil-Thin HDTV</title>
      <link>http://www.bestechvideos.com/2010/01/09/tekzilla-daily-tip-541-ces-2010-samsung-s-new-pencil-thin-hdtv</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/01/09/tekzilla-daily-tip-541-ces-2010-samsung-s-new-pencil-thin-hdtv"><img alt="Tekzilla Daily Tip #541: CES 2010: Samsung’s New Pencil-Thin HDTV" src="/uploads/btv/video/image/00000002/1627/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>New Samsung LED 9000 is easily the thinnest TV ever, at only slightly more than a quarter of an inch thick!  It’s a 3D TV, has great online video processing, and it looks and sounds great!  It also includes a pretty crazy remote control, with a built-in screen as well.  WOW.</p>Don’t miss the amazing video of this TV – very clearly the future of HDTV<br />

<a href="http://samsung.com/us/consumer/tv-video/televisions/index.idx?pagetype=type">Samsung TV Homepage</a><p><a href="http://www.bestechvideos.com/2010/01/09/tekzilla-daily-tip-541-ces-2010-samsung-s-new-pencil-thin-hdtv">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Sat, 05 Nov 2011 04:30:11 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/01/09/tekzilla-daily-tip-541-ces-2010-samsung-s-new-pencil-thin-hdtv</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/01/09/tekzilla-daily-tip-541-ces-2010-samsung-s-new-pencil-thin-hdtv</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Crazy Pixel Productions</title>
      <link>http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-crazy-pixel-productions-3</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-crazy-pixel-productions-3"><img alt="Developer Sandbox Interviews: Crazy Pixel Productions" src="/uploads/btv/video/image/00000002/3250/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Crazy Pixel Productions<br /><br />For more, visit: http://code.google.com/events/io/sandbox.html<p><a href="http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-crazy-pixel-productions-3">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Sun, 23 Oct 2011 13:20:23 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-crazy-pixel-productions-3</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-crazy-pixel-productions-3</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Large Animal Games</title>
      <link>http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-large-animal-games-3</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-large-animal-games-3"><img alt="Developer Sandbox Interviews: Large Animal Games" src="/uploads/btv/video/image/00000002/3244/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Large Animal Games<br /><br />For more, visit: http://code.google.com/events/io/sandbox.html<p><a href="http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-large-animal-games-3">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Sun, 23 Oct 2011 13:20:17 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-large-animal-games-3</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/08/22/developer-sandbox-interviews-large-animal-games-3</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Crazy Pixel Productions</title>
      <link>http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-crazy-pixel-productions-2</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-crazy-pixel-productions-2"><img alt="Developer Sandbox Interviews: Crazy Pixel Productions" src="/uploads/btv/video/image/00000002/0267/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Crazy Pixel Productions<br /><br />For more, visit: http://code.google.com/events/io/sandbox.html<p><a href="http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-crazy-pixel-productions-2">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Sun, 23 Oct 2011 13:19:10 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-crazy-pixel-productions-2</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-crazy-pixel-productions-2</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Large Animal Games</title>
      <link>http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-large-animal-games-2</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-large-animal-games-2"><img alt="Developer Sandbox Interviews: Large Animal Games" src="/uploads/btv/video/image/00000002/0261/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top">Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Large Animal Games<br /><br />For more, visit: http://code.google.com/events/io/sandbox.html<p><a href="http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-large-animal-games-2">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Sun, 23 Oct 2011 13:19:04 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-large-animal-games-2</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/09/22/developer-sandbox-interviews-large-animal-games-2</comments>
    </item>
    <item>
      <title>Tekzilla Daily Tip #529: CES2010: HDTV-A-Palooza - 3D TV, Yellow Pixels, 240HZ and more!</title>
      <link>http://www.bestechvideos.com/2010/01/08/tekzilla-daily-tip-529-ces2010-hdtv-a-palooza-3d-tv-yellow-pixels-240hz-and-more</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2010/01/08/tekzilla-daily-tip-529-ces2010-hdtv-a-palooza-3d-tv-yellow-pixels-240hz-and-more"><img alt="Tekzilla Daily Tip #529: CES2010: HDTV-A-Palooza - 3D TV, Yellow Pixels, 240HZ and more!" src="/uploads/btv/video/image/00000002/1615/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Everyone announced 3D HDTVs, including Panasonic and Toshiba, but there’s a lot more.  See Sharp’s new quad-color LCD – adding a yellow pixel to blue, green and red.   Toshiba is using their new Cell processor to enhance 3D too.  Also Panasonic is launching a consumer 3D HD video camera, so you can pretend you too are James Cameron.</p>But wait there’s more!   A .3” thin television from Samsung that basically disappears when you turn it on edge.  Plus Blu-Ray 3D for HDTV – yes it’s Monsters vs. Aliens..  And DirecTV gets 3D HDTV too!<p><a href="http://www.bestechvideos.com/2010/01/08/tekzilla-daily-tip-529-ces2010-hdtv-a-palooza-3d-tv-yellow-pixels-240hz-and-more">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Fri, 08 Jan 2010 12:51:18 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2010/01/08/tekzilla-daily-tip-529-ces2010-hdtv-a-palooza-3d-tv-yellow-pixels-240hz-and-more</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2010/01/08/tekzilla-daily-tip-529-ces2010-hdtv-a-palooza-3d-tv-yellow-pixels-240hz-and-more</comments>
    </item>
    <item>
      <title>PixelPerfect #154: Photoshop World: Convert Flat Images to 3D and Create Fire!</title>
      <link>http://www.bestechvideos.com/2009/11/30/pixelperfect-154-photoshop-world-convert-flat-images-to-3d-and-create-fire</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/11/30/pixelperfect-154-photoshop-world-convert-flat-images-to-3d-and-create-fire"><img alt="PixelPerfect #154: Photoshop World: Convert Flat Images to 3D and Create Fire!" src="/uploads/btv/video/image/00000002/1319/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Corey Baker of Layers TV and PlanetPhotoshop.com joins Bert Monroy as a guest host this week from Photoshop World. Learn how to convert flat images to 3D and create fire!</p><p><a href="http://www.bestechvideos.com/2009/11/30/pixelperfect-154-photoshop-world-convert-flat-images-to-3d-and-create-fire">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Tue, 01 Dec 2009 12:32:47 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/11/30/pixelperfect-154-photoshop-world-convert-flat-images-to-3d-and-create-fire</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/11/30/pixelperfect-154-photoshop-world-convert-flat-images-to-3d-and-create-fire</comments>
    </item>
    <item>
      <title>Tekzilla Daily Tip #469: Windows: A New Way to Alt-Tab in Windows 7</title>
      <link>http://www.bestechvideos.com/2009/10/24/tekzilla-daily-tip-469-windows-a-new-way-to-alt-tab-in-windows-7</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/10/24/tekzilla-daily-tip-469-windows-a-new-way-to-alt-tab-in-windows-7"><img alt="Tekzilla Daily Tip #469: Windows: A New Way to Alt-Tab in Windows 7" src="/uploads/btv/video/image/00000002/1098/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Flip through your apps</p>Need a more visual way to switch between open programs? Veronica shows off a cool Windows 7 feature to find your way around your applications.<p><a href="http://www.bestechvideos.com/2009/10/24/tekzilla-daily-tip-469-windows-a-new-way-to-alt-tab-in-windows-7">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/os">OS</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/windows">Windows</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Wed, 28 Oct 2009 12:39:14 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/10/24/tekzilla-daily-tip-469-windows-a-new-way-to-alt-tab-in-windows-7</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/10/24/tekzilla-daily-tip-469-windows-a-new-way-to-alt-tab-in-windows-7</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Crazy Pixel Productions</title>
      <link>http://www.bestechvideos.com/2009/06/29/developer-sandbox-interviews-crazy-pixel-productions</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/29/developer-sandbox-interviews-crazy-pixel-productions"><img alt="Developer Sandbox Interviews: Crazy Pixel Productions" src="/uploads/btv/video/image/00000001/9593/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Crazy Pixel Productions</p><p><a href="http://www.bestechvideos.com/2009/06/29/developer-sandbox-interviews-crazy-pixel-productions">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Fri, 10 Jul 2009 10:46:07 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/29/developer-sandbox-interviews-crazy-pixel-productions</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/29/developer-sandbox-interviews-crazy-pixel-productions</comments>
    </item>
    <item>
      <title>Shelter Competition - Getting Started</title>
      <link>http://www.bestechvideos.com/2009/06/08/shelter-competition-getting-started</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/08/shelter-competition-getting-started"><img alt="Shelter Competition - Getting Started" src="/uploads/btv/video/image/00000001/9244/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>The Guggenheim Museum and Google SketchUp have teamed up to launch the the Design It: Shelter Competition. From June 8th to August 23rd of 2009, we're inviting people to design a shelter for a site anywhere in the world. Choose a location in Google Earth, build a model with Google SketchUp and upload your design to the Google 3D Warehouse.<br /><br />For more information and to sign up, visit http://www.guggenheim.org/shelter</p><p><a href="http://www.bestechvideos.com/2009/06/08/shelter-competition-getting-started">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Thu, 09 Jul 2009 10:17:40 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/08/shelter-competition-getting-started</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/08/shelter-competition-getting-started</comments>
    </item>
    <item>
      <title>Google I/O 2009: O3D: Adding Interactive 3D Content to your Site</title>
      <link>http://www.bestechvideos.com/2009/06/04/google-i-o-2009-o3d-adding-interactive-3d-content-to-your-site</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/04/google-i-o-2009-o3d-adding-interactive-3d-content-to-your-site"><img alt="Google I/O 2009: O3D: Adding Interactive 3D Content to your Site" src="/uploads/btv/video/image/00000001/9200/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>O3D allows you to create rich 3D web applications using JavaScript.  This talk will primarily cover best practices for getting 2D and 3D content into O3D.  We will also explore the API's advanced features, primarily through demos and coding examples to keep the session fun.<br /><br /><strong>Vangelis Kokkevis, Gregg Tavares</strong></p><p><a href="http://www.bestechvideos.com/2009/06/04/google-i-o-2009-o3d-adding-interactive-3d-content-to-your-site">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/javascript">Javascript</a>]]>
      </description>
      <pubDate>Mon, 29 Jun 2009 14:41:53 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/04/google-i-o-2009-o3d-adding-interactive-3d-content-to-your-site</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/04/google-i-o-2009-o3d-adding-interactive-3d-content-to-your-site</comments>
    </item>
    <item>
      <title>Google I/O 2009: Developing On O3D: View From The Trenches</title>
      <link>http://www.bestechvideos.com/2009/06/04/google-i-o-2009-developing-on-o3d-view-from-the-trenches</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/04/google-i-o-2009-developing-on-o3d-view-from-the-trenches"><img alt="Google I/O 2009: Developing On O3D: View From The Trenches" src="/uploads/btv/video/image/00000001/9203/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>This session will feature a panel of developers such as Large Animal and Crazy Pixel, who have spent these last few weeks developing gaming and entertainment applications using O3D. We'll discuss their experience developing on a new API, including the features they liked, the technical challenges they faced and the advice they have for web developers who want to create new interactive 3D graphics applications based on O3D. <br /><br /><strong>Henry Bridge, Wade Tinney, Brian McRae</strong></p><p><a href="http://www.bestechvideos.com/2009/06/04/google-i-o-2009-developing-on-o3d-view-from-the-trenches">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Mon, 29 Jun 2009 14:22:09 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/04/google-i-o-2009-developing-on-o3d-view-from-the-trenches</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/04/google-i-o-2009-developing-on-o3d-view-from-the-trenches</comments>
    </item>
    <item>
      <title>MakerBot</title>
      <link>http://www.bestechvideos.com/2009/06/03/makerbot</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/03/makerbot"><img alt="MakerBot" src="/uploads/btv/video/image/00000001/9121/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>This talk is about MakerBot, a new low-cost, open-source CNC fabrication robot produced by MakerBot Industries. MakerBot is an evolution of the RepRap project. Adam Mayer, one of the three founders of MakerBot Industries, will be on hand to present and demonstrate MakerBot and answer questions.<br /> <br />Adam Mayer is one of the three founders of MakerBot Industries, and one of the core members of NYC Resistor, a hacker collective in downtown Brooklyn.</p>
<p><strong>Presented by Adam Mayer.<br /></strong><em>Google Tech Talk<br />June 1, 2009</em></p><p><a href="http://www.bestechvideos.com/2009/06/03/makerbot">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/web-tech">Technologies</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/science">Science</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Sun, 28 Jun 2009 07:37:38 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/03/makerbot</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/03/makerbot</comments>
    </item>
    <item>
      <title>Developer Sandbox Interviews: Large Animal Games</title>
      <link>http://www.bestechvideos.com/2009/06/03/developer-sandbox-interviews-large-animal-games</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/03/developer-sandbox-interviews-large-animal-games"><img alt="Developer Sandbox Interviews: Large Animal Games" src="/uploads/btv/video/image/00000001/9149/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best practices. <br /><br />Company interviewed: Large Animal Games</p><p><a href="http://www.bestechvideos.com/2009/06/03/developer-sandbox-interviews-large-animal-games">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/interview">Interview</a>]]>
      </description>
      <pubDate>Sat, 27 Jun 2009 20:07:10 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/03/developer-sandbox-interviews-large-animal-games</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/03/developer-sandbox-interviews-large-animal-games</comments>
    </item>
    <item>
      <title>Adding Interactive 3D Content to your Site</title>
      <link>http://www.bestechvideos.com/2009/05/28/adding-interactive-3d-content-to-your-site</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/05/28/adding-interactive-3d-content-to-your-site"><img alt="Adding Interactive 3D Content to your Site" src="/uploads/btv/video/image/00000001/9053/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>O3D allows you to create rich 3D web applications using JavaScript. This talk will primarily cover best practices for getting 2D and 3D content into O3D. We will also explore the API's advanced features, primarily through demos and coding examples to keep the session fun.</p>
<p>For those who are attending Google I/O 2009 (http://code.google.com/io/), these video are an opportunity to hear from some of the speakers in advance. The speakers introduce their topic and provide a preview of one or more topics that will be covered in their talks.</p>
<p><strong>Vangelis Kokkevis &amp; Gregg Tavares</strong></p><p><a href="http://www.bestechvideos.com/2009/05/28/adding-interactive-3d-content-to-your-site">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/javascript">Javascript</a>]]>
      </description>
      <pubDate>Mon, 15 Jun 2009 11:48:09 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/05/28/adding-interactive-3d-content-to-your-site</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/05/28/adding-interactive-3d-content-to-your-site</comments>
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    <item>
      <title>Disney / ABC's Visual Search Interface at Google I/O</title>
      <link>http://www.bestechvideos.com/2009/05/28/disney-abc-s-visual-search-interface-at-google-i-o</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/05/28/disney-abc-s-visual-search-interface-at-google-i-o"><img alt="Disney / ABC's Visual Search Interface at Google I/O" src="/uploads/btv/video/image/00000001/9054/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>This video demonstrates a visual search web application. The application was created by Disney / ABC and presented at Google I/O's Developer Sandbox. To render 3D graphics in the browser, Disney used O3D, an open-source web API for creating rich, interactive 3D applications in the browser. Learn more about O3D at http://code.google.com/apis/o3d. To learn more about Disney's developer efforts visit http://developer.abc.com/</p><p><a href="http://www.bestechvideos.com/2009/05/28/disney-abc-s-visual-search-interface-at-google-i-o">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/javascript">Javascript</a>]]>
      </description>
      <pubDate>Mon, 15 Jun 2009 11:46:09 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/05/28/disney-abc-s-visual-search-interface-at-google-i-o</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/05/28/disney-abc-s-visual-search-interface-at-google-i-o</comments>
    </item>
    <item>
      <title>How to Model for Google Earth using Google SketchUp</title>
      <link>http://www.bestechvideos.com/2009/06/03/how-to-model-for-google-earth-using-google-sketchup</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/06/03/how-to-model-for-google-earth-using-google-sketchup"><img alt="How to Model for Google Earth using Google SketchUp" src="/uploads/btv/video/image/00000001/9153/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>This video describes step-by-step how to use photographs, Google Earth, Google SketchUp and the 3D Warehouse to create and upload a model for consideration in the Google Earth 3D Building layer.  If you are interested in placing models in the official 3D Building Layer of Google Earth, this video show you exactly how to do it.</p><p><a href="http://www.bestechvideos.com/2009/06/03/how-to-model-for-google-earth-using-google-sketchup">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Fri, 05 Jun 2009 12:05:02 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/06/03/how-to-model-for-google-earth-using-google-sketchup</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/06/03/how-to-model-for-google-earth-using-google-sketchup</comments>
    </item>
    <item>
      <title>PixelPerfect #126: Make Your Own 3D Coins</title>
      <link>http://www.bestechvideos.com/2009/05/18/pixelperfect-126-make-your-own-3d-coins</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/05/18/pixelperfect-126-make-your-own-3d-coins"><img alt="PixelPerfect #126: Make Your Own 3D Coins" src="/uploads/btv/video/image/00000001/8988/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Learn to make your own money in Photoshop! Bert teaches you how to make coins by applying textures to a 3D cylinder object.</p>
<div></div>
<p><strong>Gather your materials</strong><br /> The first step of making a 3D coin in Photoshop is to get an image of the front and back side of the coin. You can use a scanner to capture both sides of a quarter at 300 dpi. When you have the image, use the marquee tool to copy and paste each side into a new file.</p>
<p><strong>Make a 3D replica of the coin</strong><br /> Create a grey 3D cylinder in your original image file by choosing 3D &gt; New Shape from Layer &gt; Cylinder. Shrink the cylinder's height using the 3D controls that exist in your image canvas so that the shape looks similar to a quarter. Then, rotate and scale the diameter to match the size of the coins in your scan. You no longer need your original image, and you can fill the background with white.</p>
<p><strong>Apply textures to different parts of the 3D object</strong><br /> In the 3D Materials panel, you will see that the coin is made of 3 parts: the Cylinder Material, the Top Material, and the Bottom Material. Each are indicated with different colors. Clicking on any of these materials activates that particular area of the image, and we can apply a texture. Place the face of the coin on the Top Material alongside the area where Diffuse is defined. Place the tail side of the coin in the Bottom Material, also alongside Diffuse. The ribbing of the coin will go in to Cylinder Material.</p>
<p><strong>Create ribbing texture for the Cylinder Material</strong><br /> Bert creates a vertical strip filled with grey and applies a bevel. We need a continuous tone of highlight to shadow, so create a pattern from this image (Edit &gt; Define Pattern). Apply this pattern to a new image file, and save as a file such as "ribbing.psd". Then, apply this file as a texture to the Cylinder Material alongside the Bump definition area.</p>
<p><strong>Apply lighting to the 3D coin</strong><br /> Add a spot light to the coin. Adjust as necessary to create the desired luminance. Rotate the coin to see the lighting effects on your finalized coin.</p><p><a href="http://www.bestechvideos.com/2009/05/18/pixelperfect-126-make-your-own-3d-coins">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Fri, 22 May 2009 10:17:38 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/05/18/pixelperfect-126-make-your-own-3d-coins</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/05/18/pixelperfect-126-make-your-own-3d-coins</comments>
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    <item>
      <title>Screencasters Episode 088: Wrap Text Around a Globe</title>
      <link>http://www.bestechvideos.com/2009/05/03/screencasters-episode-088-wrap-text-around-a-globe</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/05/03/screencasters-episode-088-wrap-text-around-a-globe"><img alt="Screencasters Episode 088: Wrap Text Around a Globe" src="/uploads/btv/video/image/00000001/8696/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>In this episode I will demonstrate how to wrap text around a three-dimensional globe in Inkscape v.046.</p>
<p>I used a fairly new extension from Gerrit Karius (aka G33K) called <strong>Bezier Envelope</strong>. If you want to follow along or use the Bezier Envelope for whatever future purpose then be sure to download it <a href="http://screencasters.heathenx.org//wp-content/uploads/bezier_envelope.tar.gz" target="_blank">here</a>. Thanks Gerrit.</p>
<p><em>by heathenx</em></p><p><a href="http://www.bestechvideos.com/2009/05/03/screencasters-episode-088-wrap-text-around-a-globe">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Mon, 04 May 2009 09:37:06 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/05/03/screencasters-episode-088-wrap-text-around-a-globe</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/05/03/screencasters-episode-088-wrap-text-around-a-globe</comments>
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    <item>
      <title>PixelPerfect #122: Lighting for 3D Models</title>
      <link>http://www.bestechvideos.com/2009/04/20/pixelperfect-122-lighting-for-3d-models</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/04/20/pixelperfect-122-lighting-for-3d-models"><img alt="PixelPerfect #122: Lighting for 3D Models" src="/uploads/btv/video/image/00000001/8505/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Architects and engineers will love this episode about 3D lighting. Bert demonstrates how to add lighting to a 3D model car.</p>
<div></div>
<p><strong>Obtain a 3D model car and add lighting</strong><br /> Download a 3d model from the web. You can often find these for free. In the 3d control panel, scale, rotate and position the car to your desired working size. Open the 3d (Lights) panel and you can adjust the Infinite lights to brighten or darken the color of the car. Changing the color of the light source can also make the paint of the car appear as a different color.</p>
<p><strong>Illuminate the inside of your 3D model car</strong><br /> A Point Light can be applied to car inside the cabin. This will illuminate the interior of the car like a light bulb.</p>
<p><strong>Add texture and reflection to a 3D model</strong><br /> In the 3d (Materials) panel, you can load a texture through the Environment tool. You can load a photo and it will be reflected on the 3d model, much like a moving vehicle through a neighborhood like San Francisco. As you rotate your model, the reflection changes accordingly.</p>
<p><strong>Check out the inside of your 3d Model</strong><br /> The Cross Section functionality in the 3d (Scene) panel can create a plane that splits your 3d model in half, allowing you to see the insides of your 3d model. Adjust the intersection, offset, and tilts upon the X, Y, or Z axis to change your view.</p><p><a href="http://www.bestechvideos.com/2009/04/20/pixelperfect-122-lighting-for-3d-models">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Mon, 20 Apr 2009 23:32:04 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/04/20/pixelperfect-122-lighting-for-3d-models</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/04/20/pixelperfect-122-lighting-for-3d-models</comments>
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    <item>
      <title>PixelPerfect #121: 3D Lighting Tips in Adobe Photoshop</title>
      <link>http://www.bestechvideos.com/2009/04/13/pixelperfect-121-3d-lighting-tips-in-adobe-photoshop</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/04/13/pixelperfect-121-3d-lighting-tips-in-adobe-photoshop"><img alt="PixelPerfect #121: 3D Lighting Tips in Adobe Photoshop" src="/uploads/btv/video/image/00000001/8336/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>3D functionality is a huge part of Adobe Photoshop CS4. Bert shows you some tips in applying light sources to your 3D projects.</p>
<div></div>
<p><strong>Create a 3d object</strong><br /> This week, Bert teaches us that 3D is not just about angles, shapes, and depth. Lighting is equally as important. We begin with a 900x600, RGB file set to 72dpi. Fill screen with a solid blue in a new layer. Turn the layer into a 3D Postcard so we can apply lights. In 3D controls, you can scale down the solid block of color and apply rotations.</p>
<p><strong>A note about resolution in your Photoshop files</strong><br /> If working in print, your resolution should be double your halftone screen. i.e. If the magazine prints at 150 line screen, you need 300 dpi. If working for the computer screen only, use 72dpi as it speeds up the computing speed when working on images. Higher resolution requires more time for processing.</p>
<p><strong>About 3D lighting</strong><br /> There are 3 different sources of light, which can be controlled in the 3D (Lights) panel: Point lights, spot lights, and infinite lights. In this window you can also adjust the lighting source position, color, intensity and angle.</p>
<p><strong>Point lights</strong><br /> Point lights are simulate the light from a regular lightbulb.</p>
<p><strong>Spot lights</strong><br /> Spot lights shoot the light out at an angle like a cone - narrow at first, then widening as the light travels.</p>
<p><strong>Infinite lights</strong><br /> Infinite light is like an ambient light, much like sunlight. Changing the angle of the Infinite light will lighten or darken your image with more coverage. You can also use Infinite light much like a photographer's reflection screen to hide shadows.</p>
<p><strong>Adjusting light properties</strong><br /> - Hotspot and Fallout values will change the softness of the light's edges.<br /> - Attenuation determines the distance of how far the light travels, and you can set inner and outer values to manipulate the light to be realistic with distance.</p><p><a href="http://www.bestechvideos.com/2009/04/13/pixelperfect-121-3d-lighting-tips-in-adobe-photoshop">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Mon, 13 Apr 2009 14:02:43 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/04/13/pixelperfect-121-3d-lighting-tips-in-adobe-photoshop</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/04/13/pixelperfect-121-3d-lighting-tips-in-adobe-photoshop</comments>
    </item>
    <item>
      <title>MIX06: A Designer's Overview of Windows Presentation Foundation</title>
      <link>http://www.bestechvideos.com/2009/03/24/mix06-a-designer-s-overview-of-windows-presentation-foundation</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/03/24/mix06-a-designer-s-overview-of-windows-presentation-foundation"><img alt="MIX06: A Designer's Overview of Windows Presentation Foundation" src="/uploads/btv/video/image/00000001/7693/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Windows Presentation Foundation (formerly code named "Avalon") is Microsoft's new graphical presentation technology, with support for advanced typography and layout, rich media integration, and vector and 3D graphics. WPF changes the way designers and developers collaborate. In this designer-oriented session, learn about the processes, technologies, and design tools available for WPF applications that run in the browser or on the desktop.</p>
<div class="speakerName"><strong>Robert Ingebretsen</strong></div>
<div class="speakerOrganization"><em>Microsoft</em></div>
<div class="speakerBio">Robert Ingebretsen joined Microsoft in 2001 as a Program Manager on the &ldquo;Avalon&rdquo; team in the Windows Client Division. His focus is on Avalon controls, and, let&rsquo;s face it he spends too much time contemplating Buttons, Menus and ComboBoxes. As a self-proclaimed design geek, he has also helped deliver Avalon&rsquo;s theming and control styling infrastructure.</div>
<ul class="speakerList">
</ul><p><a href="http://www.bestechvideos.com/2009/03/24/mix06-a-designer-s-overview-of-windows-presentation-foundation">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/web-tech">Technologies</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/mix06">MIX06</a>, <a href="http://www.bestechvideos.com/category/wpf">WPF</a>, <a href="http://www.bestechvideos.com/category/microsoft">Microsoft</a>]]>
      </description>
      <pubDate>Thu, 26 Mar 2009 02:04:29 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/03/24/mix06-a-designer-s-overview-of-windows-presentation-foundation</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/03/24/mix06-a-designer-s-overview-of-windows-presentation-foundation</comments>
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    <item>
      <title>MIX06: Windows Presentation Foundation: The Opportunity for WPF Applications in the Browser and Beyond</title>
      <link>http://www.bestechvideos.com/2009/03/24/mix06-windows-presentation-foundation-the-opportunity-for-wpf-applications-in-the-browser-and-beyond</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/03/24/mix06-windows-presentation-foundation-the-opportunity-for-wpf-applications-in-the-browser-and-beyond"><img alt="MIX06: Windows Presentation Foundation: The Opportunity for WPF Applications in the Browser and Beyond" src="/uploads/btv/video/image/00000001/7690/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>How can you move your existing browser application toward a richer experience without breaking your development budget? This session presents the path toward WPF by stressing incremental improvements to your Web application that leverage WPF features such as advanced typography and layout, vector and 3D graphics. We embed WPF into existing Web applications, run WPF applications in the browser, and help you decide when to build a full WPF application.</p>
<div class="speakerName"><strong>Arik Cohen</strong></div>
<div class="speakerOrganization"><em>Microsoft</em></div>
<div class="speakerName"><br /></div>
<div class="speakerName"><strong>Michael Wallent</strong></div>
<div class="speakerOrganization"><em>Microsoft</em></div>
<ul class="speakerList">
</ul><p><a href="http://www.bestechvideos.com/2009/03/24/mix06-windows-presentation-foundation-the-opportunity-for-wpf-applications-in-the-browser-and-beyond">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/web-tech">Technologies</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/frameworks">Frameworks</a>, <a href="http://www.bestechvideos.com/category/mix06">MIX06</a>, <a href="http://www.bestechvideos.com/category/wpf">WPF</a>, <a href="http://www.bestechvideos.com/category/microsoft">Microsoft</a>, <a href="http://www.bestechvideos.com/category/net-framework">.NET Framework</a>]]>
      </description>
      <pubDate>Tue, 24 Mar 2009 14:03:51 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/03/24/mix06-windows-presentation-foundation-the-opportunity-for-wpf-applications-in-the-browser-and-beyond</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/03/24/mix06-windows-presentation-foundation-the-opportunity-for-wpf-applications-in-the-browser-and-beyond</comments>
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    <item>
      <title>Learn Excel Episode 974: NonContiguous Spearing</title>
      <link>http://www.bestechvideos.com/2009/03/20/learn-excel-episode-974-noncontiguous-spearing</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/03/20/learn-excel-episode-974-noncontiguous-spearing"><img alt="Learn Excel Episode 974: NonContiguous Spearing" src="/uploads/btv/video/image/00000001/7610/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>You may have seen how to create a spearing or 3-D formula such as =SUM(Jan:Dec!B3). In Episode 974, an amazing way to create a 3D reference to non-contiguous sheets.</p><p><a href="http://www.bestechvideos.com/2009/03/20/learn-excel-episode-974-noncontiguous-spearing">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/microsoft">Microsoft</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Fri, 20 Mar 2009 13:01:19 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/03/20/learn-excel-episode-974-noncontiguous-spearing</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/03/20/learn-excel-episode-974-noncontiguous-spearing</comments>
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    <item>
      <title>VideoCopilot #86: Fracture Design</title>
      <link>http://www.bestechvideos.com/2009/03/18/videocopilot-86-fracture-design</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/03/18/videocopilot-86-fracture-design"><img alt="VideoCopilot #86: Fracture Design" src="/uploads/btv/video/image/00000001/7524/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><ul>
<li>Fracture layers and manipulate in 3D space with ease</li>
<li>Use expressions, scripts and create a distressed title</li>
</ul><p><a href="http://www.bestechvideos.com/2009/03/18/videocopilot-86-fracture-design">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Thu, 19 Mar 2009 07:52:31 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/03/18/videocopilot-86-fracture-design</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/03/18/videocopilot-86-fracture-design</comments>
    </item>
    <item>
      <title>Using Google SketchUp with Earth for Scientific Applications</title>
      <link>http://www.bestechvideos.com/2009/02/21/using-google-sketchup-with-earth-for-scientific-applications</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/02/21/using-google-sketchup-with-earth-for-scientific-applications"><img alt="Using Google SketchUp with Earth for Scientific Applications" src="/uploads/btv/video/image/00000001/7418/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Numerous scientists and engineers have discovered the value of the Google Earth application and Keyhole Markup Language as a medium for research and teaching in earth science, life science, and environmental science. Google SketchUp, on the other hand, has been used mainly for designing buildings and for recreational 3D modeling.This talk demonstrates the use of Google SketchUp to create Collada models that have Earth and Planetary Science applications on the virtual globe. Sample applications include plate tectonics, geophysics, atmospheric science, and the generation of paleoDEMs that represent the earth's landscape during previous geological periods. <br />
<br />
<strong>Presenter: Declan De Paor</strong><br />
<br />
Director of the Pretlow Planetarium and Research Professor of Geophysics at Old Dominion University, Norfolk VA.<br />
<br />
Declan obtained a PhD from the National University of Ireland in 1981. He came to the U.S. in 1983 as a Senior Fulbright Scholar and has since worked at Johns Hopkins University, Boston College, Harvard University, Boston University, and Old dominion University. His main research interests are strain and kinematic analysis of deformed rocks and digital mapping of geologic structures.</p><p><a href="http://www.bestechvideos.com/2009/02/21/using-google-sketchup-with-earth-for-scientific-applications">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/development">Development</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Mon, 16 Mar 2009 14:53:08 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/02/21/using-google-sketchup-with-earth-for-scientific-applications</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/02/21/using-google-sketchup-with-earth-for-scientific-applications</comments>
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    <item>
      <title>VideoCopilot #82: Energetic Titles</title>
      <link>http://www.bestechvideos.com/2009/01/22/videocopilot-82-energetic-titles</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/01/22/videocopilot-82-energetic-titles"><img alt="VideoCopilot #82: Energetic Titles" src="/uploads/btv/video/image/00000001/7284/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><ul>
    <li>Use Sure Target preset to achieve advanced 3d moves</li>
    <li>Learn advanced tips and create &quot;3d-looking&quot; titles</li>
</ul><p><a href="http://www.bestechvideos.com/2009/01/22/videocopilot-82-energetic-titles">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Thu, 22 Jan 2009 15:48:20 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/01/22/videocopilot-82-energetic-titles</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/01/22/videocopilot-82-energetic-titles</comments>
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      <title>PixelPerfect #109: What's New in CS4 - Part 2 of 3</title>
      <link>http://www.bestechvideos.com/2009/01/06/pixelperfect-109-what-s-new-in-cs4-part-2-of-3</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2009/01/06/pixelperfect-109-what-s-new-in-cs4-part-2-of-3"><img alt="PixelPerfect #109: What's New in CS4 - Part 2 of 3" src="/uploads/btv/video/image/00000001/7205/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Adobe Photoshop's Principal Product Manager joins Bert again to continue explaining lots of the new features in CS4 (Creative Suite 4).</p>
<div class="ad_mpu"><b>Included is discussion about:</b>&nbsp;</div>
<ul>
    <li>Camera Raw (over 200 formats natively supported inside of Photoshop)</li>
    <li>Simple painting and graduated filer/gradient tools inside the RAW environment (the cool thing about doing it in RAW is that all the settings are non-destrictive - same as some of the features in Adobe Lightroom)</li>
    <li>Dial in adjustments using brushing tools in camera RAW</li>
    <li>A plugin called pixel bender that harnesses the power of the GPU to let you do a ton of things on the fly (look for the pixel bender at labs.adobe.com)</li>
    <li>Applying photos as a texture onto a 3D surface</li>
    <li>3D navigator tool for rotating on multiple axes</li>
    <li>Controlling lights and sources of light in 3D images</li>
    <li>Painting Directly on 3D surfaces</li>
    <li>Mixing 2D and 3D together - applying 2D imagery to a 3D environment</li>
</ul><p><a href="http://www.bestechvideos.com/2009/01/06/pixelperfect-109-what-s-new-in-cs4-part-2-of-3">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Tue, 06 Jan 2009 12:08:32 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2009/01/06/pixelperfect-109-what-s-new-in-cs4-part-2-of-3</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2009/01/06/pixelperfect-109-what-s-new-in-cs4-part-2-of-3</comments>
    </item>
    <item>
      <title>Simple interactive 3D modeling for all</title>
      <link>http://www.bestechvideos.com/2008/12/23/simple-interactive-3d-modeling-for-all</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/23/simple-interactive-3d-modeling-for-all"><img alt="Simple interactive 3D modeling for all" src="/uploads/btv/video/image/00000001/7147/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>The recent increase in demand for 3D content, for a wide variety of purposes, has led to a corresponding increase in the number and diversity of people using 3D modeling software. It has also amplified the pressure to deliver 3D models on tight budgets, and at pace. These combined pressures have driven an increase in the sophistication of 3D modelling software, but also a new focus on its usability. VideoTrace represents a significant change in the way 3D models are made, and exemplifies a new kind of interface design. The VideoTrace user sketches the shape they require over a frame of a video sequence, and automated image analysis techniques generate the model. The interface is thus intuitive, and easy to use, but supported by strong mathematical analysis. It allows unskilled users to achieve models that would be impossible using more conventional modelling software, and skilled users to dramatically improve their accuracy and productivity.</p>
<p><strong>Speaker: Anton van den Hengel</strong><br />
Anton van den Hengel is the Director of the Australian Centre for Visual Technologies, a Director of PunchCard Visual Technologies Pty Ltd, and an Associate Professor in Computer Vision at the University of Adelaide, South Australia. Dr van den Hengel's primary research interests are in interactive 3D modeling from image sets and large-scale video surveillance.</p>
<p><em>Google Tech Talks<br />
April, 15 2008</em></p><p><a href="http://www.bestechvideos.com/2008/12/23/simple-interactive-3d-modeling-for-all">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/techtalks">Techtalks</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Tue, 23 Dec 2008 12:58:14 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/23/simple-interactive-3d-modeling-for-all</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/23/simple-interactive-3d-modeling-for-all</comments>
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    <item>
      <title>Advanced Sections: SketchUp Technique Series</title>
      <link>http://www.bestechvideos.com/2008/12/19/advanced-sections-sketchup-technique-series</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/19/advanced-sections-sketchup-technique-series"><img alt="Advanced Sections: SketchUp Technique Series" src="/uploads/btv/video/image/00000001/7098/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>We explored the basics of sections in one of the Toolbar videos, this video goes deeper into sections to show how to adjust the section display, embed multiple sections in groups and components and create section animations.</p><p><a href="http://www.bestechvideos.com/2008/12/19/advanced-sections-sketchup-technique-series">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Fri, 19 Dec 2008 14:38:15 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/19/advanced-sections-sketchup-technique-series</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/19/advanced-sections-sketchup-technique-series</comments>
    </item>
    <item>
      <title>VideoCopilot #81: Spin Orbs</title>
      <link>http://www.bestechvideos.com/2008/12/18/videocopilot-81-spin-orbs</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/18/videocopilot-81-spin-orbs"><img alt="VideoCopilot #81: Spin Orbs" src="/uploads/btv/video/image/00000001/7072/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><ul>
    <li>Create a spinning orb that self animates with time</li>
    <li>Convert to 3D layers and animate the camera with DOF</li>
</ul><p><a href="http://www.bestechvideos.com/2008/12/18/videocopilot-81-spin-orbs">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Thu, 18 Dec 2008 13:05:40 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/18/videocopilot-81-spin-orbs</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/18/videocopilot-81-spin-orbs</comments>
    </item>
    <item>
      <title>PSDTUTS: How to Create an Ice-cold Poster with 3D Text Screencast</title>
      <link>http://www.bestechvideos.com/2008/12/10/psdtuts-how-to-create-an-ice-cold-poster-with-3d-text-screencast</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-how-to-create-an-ice-cold-poster-with-3d-text-screencast"><img alt="PSDTUTS: How to Create an Ice-cold Poster with 3D Text Screencast" src="/uploads/btv/video/image/00000001/6965/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>&quot;In this tutorial, you'll learn how to combine stock images and 3D text into a cool poster. We'll use an icy theme for it and color it the way we want. You'll see it's not that hard to create a simple appealing poster with effective use of text and imagery&quot; &ndash; Ben Merckx</p>
<p>Created by Gavin Steele.</p><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-how-to-create-an-ice-cold-poster-with-3d-text-screencast">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Wed, 17 Dec 2008 14:37:11 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/10/psdtuts-how-to-create-an-ice-cold-poster-with-3d-text-screencast</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/10/psdtuts-how-to-create-an-ice-cold-poster-with-3d-text-screencast</comments>
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    <item>
      <title>PixelPerfect #89:  Build a 3D Rocket with Photoshop and Illustrator</title>
      <link>http://www.bestechvideos.com/2008/12/17/pixelperfect-89-build-a-3d-rocket-with-photoshop-and-illustrator</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/17/pixelperfect-89-build-a-3d-rocket-with-photoshop-and-illustrator"><img alt="PixelPerfect #89:  Build a 3D Rocket with Photoshop and Illustrator" src="/uploads/btv/video/image/00000001/7039/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">How to use the 3D pen tool, gradients and the spatter brush to build a better space craft.</p>
<div class="ad_mpu">Bert shows us how to create a 3-D rocket this week with the help of Illustrator and Photoshop. First, Bert uses Illustrator to create the 3-D shape, using the pen tool, Effects&gt;3D&gt;Revolve and adjusting the perspective of the image. With Photoshop, Bert adds a sky background by adding blue tones and using the radial gradient. Then, Bert creates fire for the rocket in a new layer with the spatter brush, adjusting the spacing, size and angle jitter, and adding color dynamics. Bert then gives the rocket a little warp to make it more realistic.</div>
<p>To create a trail of smoke following the rocket, Bert creates a new image. First, he fills a layer with a neutral color, used the render&gt;fiber filter and adjusts the variance and strengths. Bert adjusts the perspective , adds a gaussian blur and brush stroke&gt;spatter to give it a soft and smoky feel.</p><p><a href="http://www.bestechvideos.com/2008/12/17/pixelperfect-89-build-a-3d-rocket-with-photoshop-and-illustrator">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Wed, 17 Dec 2008 02:12:20 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/17/pixelperfect-89-build-a-3d-rocket-with-photoshop-and-illustrator</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/17/pixelperfect-89-build-a-3d-rocket-with-photoshop-and-illustrator</comments>
    </item>
    <item>
      <title>PixelPerfect #83: How to Create 3D Objects in a 2D Plane</title>
      <link>http://www.bestechvideos.com/2008/12/17/pixelperfect-83-how-to-create-3d-objects-in-a-2d-plane</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/17/pixelperfect-83-how-to-create-3d-objects-in-a-2d-plane"><img alt="PixelPerfect #83: How to Create 3D Objects in a 2D Plane" src="/uploads/btv/video/image/00000001/7034/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Bert transforms a city's skyline using Illustrator, Photoshop and the concept of perspective.</p>
<div class="ad_mpu">This week, Bert creates 3D objects within a 2D plane by implementing the concept of perspective: horizon lines, vanishing points and vanishing lines. Bert distorts a recent aerial photograph of San Jose, CA by creating new buildings from scratch. First, Bert uses Illustrator to form the building by creating guidelines to match the horizon line of the image. Bert then imports his creation into Photoshop in order to add realistic features: Bert adds reflection, changes the opacity, uses the film grain filter to match the original photograph, and implements the blur and noise filter to make the building more lifelike.</div><p><a href="http://www.bestechvideos.com/2008/12/17/pixelperfect-83-how-to-create-3d-objects-in-a-2d-plane">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Wed, 17 Dec 2008 02:05:43 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/17/pixelperfect-83-how-to-create-3d-objects-in-a-2d-plane</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/17/pixelperfect-83-how-to-create-3d-objects-in-a-2d-plane</comments>
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    <item>
      <title>VideoCopilot #80: 3D Falloff</title>
      <link>http://www.bestechvideos.com/2008/12/16/videocopilot-80-3d-falloff</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/16/videocopilot-80-3d-falloff"><img alt="VideoCopilot #80: 3D Falloff" src="/uploads/btv/video/image/00000001/7027/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><ul>
    <li>Control 3D layers so they fade away in the distance</li>
    <li>Create a cool design and manipulate the powerful preset</li>
</ul><p><a href="http://www.bestechvideos.com/2008/12/16/videocopilot-80-3d-falloff">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Tue, 16 Dec 2008 22:59:59 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/16/videocopilot-80-3d-falloff</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/16/videocopilot-80-3d-falloff</comments>
    </item>
    <item>
      <title>Google Sketchup Techniques: Scenes</title>
      <link>http://www.bestechvideos.com/2008/12/15/google-sketchup-techniques-scenes</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/15/google-sketchup-techniques-scenes"><img alt="Google Sketchup Techniques: Scenes" src="/uploads/btv/video/image/00000001/7010/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Scenes in SketchUp allow you to save camera views, shadows, styles and many other settings, then animate those settings. Learn how to use scenes and about the various settings you can change.</p><p><a href="http://www.bestechvideos.com/2008/12/15/google-sketchup-techniques-scenes">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Mon, 15 Dec 2008 12:12:03 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/15/google-sketchup-techniques-scenes</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/15/google-sketchup-techniques-scenes</comments>
    </item>
    <item>
      <title>PSDTUTS: Web 2.0 Badge in Photoshop</title>
      <link>http://www.bestechvideos.com/2008/12/10/psdtuts-web-2-0-badge-in-photoshop</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-web-2-0-badge-in-photoshop"><img alt="PSDTUTS: Web 2.0 Badge in Photoshop" src="/uploads/btv/video/image/00000001/6937/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>When we are working on a Web design project, we quite often need icons to show commands like add, delete, or edit. With the Web 2.0 trend, the use of badges and subtle 3D has become very popular. In this tutorial, I will show you how to create a really easy and very nice 3D effect to be used in either buttons and icons or elements that need some depth &ndash; Fabio</p>
<p>Created by Gavin Steele.</p><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-web-2-0-badge-in-photoshop">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/web-20">Web 2.0</a>, <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Thu, 11 Dec 2008 13:34:03 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/10/psdtuts-web-2-0-badge-in-photoshop</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/10/psdtuts-web-2-0-badge-in-photoshop</comments>
    </item>
    <item>
      <title>PSDTUTS: 3D Web Design Effect in Photoshop</title>
      <link>http://www.bestechvideos.com/2008/12/10/psdtuts-3d-web-design-effect-in-photoshop</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-3d-web-design-effect-in-photoshop"><img alt="PSDTUTS: 3D Web Design Effect in Photoshop" src="/uploads/btv/video/image/00000001/6933/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>In this tutorial I will show you some very easy techniques, using gradients and layer styles, that we can use to produce nice subtle 3D effects in our web designs &ndash; Fabio</p>
<p>Created by Gavin Steele.</p><p><a href="http://www.bestechvideos.com/2008/12/10/psdtuts-3d-web-design-effect-in-photoshop">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Thu, 11 Dec 2008 13:33:27 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/10/psdtuts-3d-web-design-effect-in-photoshop</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/10/psdtuts-3d-web-design-effect-in-photoshop</comments>
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    <item>
      <title>PixelPerfect #73: Going 3-D</title>
      <link>http://www.bestechvideos.com/2008/12/06/pixelperfect-73-going-3-d</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-73-going-3-d"><img alt="PixelPerfect #73: Going 3-D" src="/uploads/btv/video/image/00000001/6786/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Bert welcomes Morty, the Illustrator expert to discuss designing creatively in 3-D with Illustrator.</p>
<div class="ad_mpu">&nbsp;</div><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-73-going-3-d">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Wed, 10 Dec 2008 08:15:26 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/06/pixelperfect-73-going-3-d</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/06/pixelperfect-73-going-3-d</comments>
    </item>
    <item>
      <title>PixelPerfect #61: Reflections</title>
      <link>http://www.bestechvideos.com/2008/12/06/pixelperfect-61-reflections</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-61-reflections"><img alt="PixelPerfect #61: Reflections" src="/uploads/btv/video/image/00000001/6774/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Exploring the 3d abilities of Illustrator, Bert demonstrates a reflection effect.</p>
<div class="ad_mpu">Bert has made his source files available for this episode available <a href="http://revision3.com/static/show_downloads/pixelperfect/pixelperfect--0061--reflections--files.zip">here</a></div><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-61-reflections">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Tue, 09 Dec 2008 08:56:50 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/06/pixelperfect-61-reflections</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/06/pixelperfect-61-reflections</comments>
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      <title>PixelPerfect #60: 3D Concepts in Illustrator: Map Art on 3D Invisible Shapes</title>
      <link>http://www.bestechvideos.com/2008/12/06/pixelperfect-60-3d-concepts-in-illustrator-map-art-on-3d-invisible-shapes</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-60-3d-concepts-in-illustrator-map-art-on-3d-invisible-shapes"><img alt="PixelPerfect #60: 3D Concepts in Illustrator: Map Art on 3D Invisible Shapes" src="/uploads/btv/video/image/00000001/6773/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>You've asked for help with 3D concepts in Illustrator: Bert's going to show you how to wrap an invisible 3 dimensional shape made in the 3D Extrude and Bevel tool with Map Art tool. Curled ribbons for campaign posters are just the beginning!</p>
<p>&quot;Lot of viewers have requested a lot of things in <a href="http://www.adobe.com/products/illustrator/">Illustator</a>&quot; says <a href="http://www.bertmonroy.com/">Bert Monroy</a> so he's gonna give you some tools and concepts to play with in this essential art tool.</p>
<p>In this episode, Bert walks you thru some basic 3D concepts in Illustrator: making an invisible 3 dimensional effect using the 3D Extrude and Bevel tool, then using the Map Art tool to wrap a Symbol he's created around the 3D shape.</p>
<p>What's he creating? Custom graphics, in this case, star covered curled ribbons, using some basic drawings.</p>
<p>&quot;It's what we map onto that invisible 3 dimensional shape that becomes the final illustration&quot; says Bert. (By clicking the Invisible Geometry button in Map Art, the 3D shape disappears, and you have the mapped graphics all by themselves.)</p>
<p>This is just the beginning: Remember: the best way to learn is to sit there and play!</p><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-60-3d-concepts-in-illustrator-map-art-on-3d-invisible-shapes">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>]]>
      </description>
      <pubDate>Tue, 09 Dec 2008 08:56:38 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/06/pixelperfect-60-3d-concepts-in-illustrator-map-art-on-3d-invisible-shapes</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/06/pixelperfect-60-3d-concepts-in-illustrator-map-art-on-3d-invisible-shapes</comments>
    </item>
    <item>
      <title>PixelPerfect #56: Pagecurl</title>
      <link>http://www.bestechvideos.com/2008/12/06/pixelperfect-56-pagecurl</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-56-pagecurl"><img alt="PixelPerfect #56: Pagecurl" src="/uploads/btv/video/image/00000001/6769/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Page Curl? You don't need a plugin to make a page curl in Photoshop. You need the warp tool... and a bit of detail work.  Bert walks you thru a 2D and a 3D version in this special viewer request edition!</p>
<div class="ad_mpu">If you've ever opened a book and noticed the way the page curves out from the center binding, then you know what a page curl looks like.</div>
<p>Do a search on page curl in Google, and you'll find quite a few plugins dedicated to making that effect happen in <a href="http://www.adobe.com/products/photoshop/index.html">Photoshop</a>  and <a href="http://www.gimp.org/">The GIMP</a>.</p>
<p>In this episode, Photoshop mavin <a href="http://www.bertmonroy.com/">Bert Monroy</a> shows you how easy it is to make a page curl without a special plugin. All it takes is a fresh layer, and the Warp Tool!</p>
<p>He walks thru two versions: one looking head on at the book, and a second 3D version looking at the book from an angle. Cool stuff, and Bert takes the process step by step.</p>
<p>Bert has made his source files available for this episode available <a href="http://revision3.com/static/show_downloads/pixelperfect/pixelperfect--0056--pagecurl--files.zip">here</a></p><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-56-pagecurl">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Mon, 08 Dec 2008 18:57:58 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/06/pixelperfect-56-pagecurl</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/06/pixelperfect-56-pagecurl</comments>
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    <item>
      <title>Radioactive astronauts: images worth a thousand experiments.</title>
      <link>http://www.bestechvideos.com/2008/12/05/radioactive-astronauts-images-worth-a-thousand-experiments</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/05/radioactive-astronauts-images-worth-a-thousand-experiments"><img alt="Radioactive astronauts: images worth a thousand experiments." src="/uploads/btv/video/image/00000001/6582/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p>Cosmic radiation presents a very real threat to astronauts. As part of a NASA funded project to evaluate the cancer risks of a trip to Mars, Dr. Costes' team has been collecting hundreds of gigabytes of 3D and 4D imagery showing the traversal of cosmic particles in human cells, and characterizing the DNA damage along those tracks to reveal the existence of DNA repair factories.</p>
<p>In addition to sharing his project with us, Dr. Costes will discuss how they've overcome some of the challenges in 3D image registration and segmentation, pattern recognition and classification, and storing, organizing and browsing through thousands of images and experimental measurements.</p>
<p><strong>Speaker: Sylvain Costes<br />
</strong>Dr. Costes is a principal investigator in the Life Sciences Division of the Lawrence Berkeley National Laboratory.</p>
<p><em>Google Tech Talks<br />
April, 22 2008</em></p><p><a href="http://www.bestechvideos.com/2008/12/05/radioactive-astronauts-images-worth-a-thousand-experiments">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/conferences">Conferences</a>, <a href="http://www.bestechvideos.com/category/companies">Companies</a>, <a href="http://www.bestechvideos.com/category/science">Science</a>, <a href="http://www.bestechvideos.com/category/techtalks">Techtalks</a>, <a href="http://www.bestechvideos.com/category/google">Google</a>]]>
      </description>
      <pubDate>Mon, 08 Dec 2008 14:38:15 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/05/radioactive-astronauts-images-worth-a-thousand-experiments</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/05/radioactive-astronauts-images-worth-a-thousand-experiments</comments>
    </item>
    <item>
      <title>PixelPerfect #40: Vanishing Points</title>
      <link>http://www.bestechvideos.com/2008/12/06/pixelperfect-40-vanishing-points</link>
      <description>
        <![CDATA[<table cellspacing="0" cellpadding="0" border="0"><tr><td width="170" valign="top"><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-40-vanishing-points"><img alt="PixelPerfect #40: Vanishing Points" src="/uploads/btv/video/image/00000001/6753/thumb_large_image.jpg" style="border: 1px solid #7f7f7f;" /></a></p></td><td valign="top"><p class="description">Emulate 3D.  Utilizing vanishing points.  Within Photoshop.</p>
<div class="ad_mpu">Bert has made his source files available for this episode available <a href="http://revision3.com/static/show_downloads/pixelperfect/pixelperfect--0040--vanish--files.zip">here</a></div><p><a href="http://www.bestechvideos.com/2008/12/06/pixelperfect-40-vanishing-points">Read more about this video…</a></p></td></tr></table><hr/>Want more on these topics?<br/>Browse the archive of posts filed under <a href="http://www.bestechvideos.com/category/broadcasting">Broadcasting</a>, <a href="http://www.bestechvideos.com/category/design">Design</a>, <a href="http://www.bestechvideos.com/category/screencasts">Screencasts</a>, <a href="http://www.bestechvideos.com/category/photoshop">Photoshop</a>]]>
      </description>
      <pubDate>Mon, 08 Dec 2008 11:02:58 GMT</pubDate>
      <guid isPermaLink="true">http://www.bestechvideos.com/2008/12/06/pixelperfect-40-vanishing-points</guid>
      <author>BestVideos</author>
      <comments>http://www.bestechvideos.com/2008/12/06/pixelperfect-40-vanishing-points</comments>
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