Videos tagged with Android


Google I/O Sandbox Case Study: Apps4Android

Google I/O Sandbox Case Study: Apps4Android

Posted in Companies, Mobile, Operating Systems, Conferences

We interviewed Apps4Android at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of building accessibility applications on the Android platform. Apps4Android creates high-quality applications that enhance the quality-of-life and independence of individuals with disabilities.For more information about developing accessibility applications, visit: http://google.com/acce...

Tags: Google, Interview, Android, Accessibility, Broadcasting, Companies, Google I/O, developers, google sandbox, Apps4Android, IDEAL Group, ...



Google I/O Sandbox Case Study: MobileASL

Google I/O Sandbox Case Study: MobileASL

Posted in Companies, Mobile, Operating Systems, Conferences

We interviewed MobileASL at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of developing their accessibility applications on the Android platform. MobileASL is a video compression project that aims to make sign language communication on mobile phones a reality.For more information on Accessibility Developers, visit: http://google.com/accessibility/researchFor more ...

Tags: Google, Interview, Android, Accessibility, Broadcasting, Companies, Google I/O, developers, Developers Sandbox, MobileASL


Google I/O Sandbox Case Study: Doubletwist

Google I/O Sandbox Case Study: Doubletwist

Posted in Companies, Mobile, Operating Systems, Conferences

We interviewed DoubleTwist at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building their DoubleTap application on the Android Platform. DoubleTwist AirSync let's you wirelessly sync your music collection across all your devices. Their new app, DoubleTap, let's you share music between phones by simply tapping the phones together.For more information about develop...

Tags: Google, Interview, Android, Broadcasting, Companies, Google I/O, developers, Developer Sandbox, DoubleTwist, DoubleTap


Google I/O Sandbox Case Study: VectorUnit

Google I/O Sandbox Case Study: VectorUnit

Posted in Companies, Mobile, Operating Systems, Conferences

We interviewed VectorUnit at the Google I/O Sandbox on May 11, 2011 and they explained to us the benefits of building for the Android Platform. VectorUnit creates console-quality video games for the Android.For more information on Android developers, visit: http://developers.android.comFor more information on VectorUnit, visit: http://vectorunit.com

Tags: Google, Interview, Android, Broadcasting, Companies, Google I/O, developers, Developers Sandbox, VectorUnit




Tekzilla Daily Tip #533: CES 2010: Yurbuds are Custom Earbuds for $20

Tekzilla Daily Tip #533: CES 2010: Yurbuds are Custom Earbuds for $20

Posted in Mobile, Operating Systems, Podcasts

Yurbuds changes the equation for custom molded earbuds for iphones, ipods, music, cellphones and more with an innovative web application that helps you figure out exactly which “ear bud enhancer” will help you get better sound, better fit and more.Don’t spend thousands of dollars for a good fitting earbud! This new company will get you all taken care of for just pennies. Yurbuds Homepage

Tags: Technologies, music, ipod, custom, Android, Revision3, Tekzilla, Phone, Audio, Zune, Tekzilla Daily Tip, ...


PhoneGap: Mobile Applications with HTML, CSS and JavaScript

PhoneGap: Mobile Applications with HTML, CSS and JavaScript

Posted in Conferences, Development, Web Technologies, Graphics, Mobile, Operating Systems

Summary Brian LeRoux presents PhoneGap, a mobile web framework for creating phone applications using just HTML, CSS and JavaScript without having to programm in phone’s native language, Objective C, Java or C++. PhoneGap is open source and currently works on IPhone, Android and Blackberry, supporting features like: geo-location, vibration, accelerometer, sound and contacting support. Bio ...

Tags: Conferences, Java, Javascript, Design, CSS, iPhone, InfoQ, Architecture, Mobile, Android, Development, ...


Building Native Mobile Apps in Rhodes

Building Native Mobile Apps in Rhodes

Posted in Companies, Conferences, Development, Mobile, Operating Systems

Summary In this talk from FutureRuby Adam Blum shows Rhodes, an open source Ruby-based framework for building locally executing apps with access to device features for all major smartphone devices. Bio Adam Blum is CEO of Rhomobile , the open mobile framework company. He is a longtime founder/CTO/VP of Engineering of several successful startups in the web services and mobile spaces (Commerce On...

Tags: Apple, Conferences, Ruby, iPhone, InfoQ, Dynamic Languages, Rich Internet Apps, Runtimes, Ruby1.9, Android, Rich Client / Desktop, ...


Google I/O 2009: How Do I Code Thee? Let Me Count the Ways

Google I/O 2009: How Do I Code Thee? Let Me Count the Ways

Posted in Companies, Conferences, Mobile, Operating Systems, Development

The primary way to develop apps for Android is using managed code that runs in the Dalvik virtual machine. Yet, Android also includes a super-modern Browser that includes Gears. It's even possible to build parts of your apps in native code (that is, C.) Choice is good, but it does mean one more decision for the developer to make -- and in this case, a big decision. Should you write your app in ...

Tags: Google, Conferences, Mobile, Android, Development, Companies, IO2009