Videos tagged with Game Programming


Google I/O 2009: Writing Real-Time Games for Android

Google I/O 2009: Writing Real-Time Games for Android

Posted in Companies, Conferences, Development, Mobile, Operating Systems

Do vertex arrays keep you up at night? Do you have nightmares involving framerates and event loops? If so, this session might have the cure for your condition. Chris Pruett will discuss the game engine that he developed, using it as a case study to explain the common pitfalls and best practices for building graphics-intensive applications. You'll learn how to properly pipeline game and renderin...

Tags: Google, Conferences, Java, Mobile, Game Programming, Android, Development, Companies, IO2009



GAMEFACE : Developing Typefaces for the Xbox 360 and Other Devices

GAMEFACE : Developing Typefaces for the Xbox 360 and Other Devices

Posted in Conferences, Companies, Mobile, Operating Systems, Development

The Xbox 360 game platform was released with a great deal of fanfare surrounding its new product design and user interface. The developers saw the need for a tight brand consistency with print, packaging, and product interface, and chose to commission a new typeface family for use throughout the brand. Steve presents the path to the Xbox 360's new look from the type designer's perspective: the ...

Tags: Techtalks, Google, Conferences, XBox, engEDU, Education, Mobile, Google Tech Talks, Game Programming, Android, Development, ...


Massively Multiplayer Open Source Game Development

Massively Multiplayer Open Source Game Development

Posted in Conferences, Companies, Networking, Science, Development

An MMORPG project is challenging for any development team, let alone a distributed team of "amateur" volunteers. This talk will explore the internal design of the FOSS MMO project called PlaneShift, and how that design was influenced by the strengths and weaknesses of the team structure and the community. Topics will include server design, network topology, NPC AI and management and p...

Tags: Techtalks, Google, Networking, Conferences, Science, Computer Science, engEDU, Education, Artificial Intelligence, Google Tech Talks, Game Programming, ...


Tekzilla #22: DVD Ripping Tools, HD Antenna, MP3 Players, Wondercon!

Tekzilla #22: DVD Ripping Tools, HD Antenna, MP3 Players, Wondercon!

Posted in Networking, Operating Systems, Podcasts

Rip any DVD with AnyDVD, MP3 Player Reccos, Game Developers Conference, HD picture frame antenna, Spoof a MAC address, get kicked out of school. Wondercon! 1UP.com's reviews editor Garnett Lee joins us as cohost today... ... and he's got the scoop from the Game Developers Conference '08 (The PC Gaming Alliance was big news, sort of... and where is Sony's Home for the Playstation??? ) Antennas D...

Tags: Networking, Technologies, OS, XBox, MacOS, Hardware, music, Game Programming, Multimedia, Revision3, Tekzilla, ...




Bill Guschwan: A History of Video Game Development

Bill Guschwan: A History of Video Game Development

Posted in Conferences, Companies

Video games are a product of software and hardware advances. This presentation will feature the works of Ken Kutaragi of Sony as a major figure in the history of the video game. Ken Kutaragi invented key parts of the PlayStation after creating the sound chip for the Nintendo NES. Like others in the Japanese computer industry he is interested in the affective experience of people with technology...

Tags: Techtalks, Google, Business, Conferences, engEDU, Education, History, Google Tech Talks, Game Programming, Companies




RubyConf 2007: High Art on Top of Low-Level APIs: Building Games with Ruby

RubyConf 2007: High Art on Top of Low-Level APIs: Building Games with Ruby

Posted in Conferences, Development

There's been a lot of discussion lately about putting Ruby to work in a corporate setting. This talk is about Ruby at play; I will evaluate Ruby's potential as a platform for game programming. In addition to looking at a variety of frameworks for integrating graphics (2D and 3D), we'll analyze the architecture of Ruby-based game servers. If you're not into gaming, there will still be plenty of ...

Tags: Conferences, Ruby, 3D, C and C++, Confreaks, RubyConf 2007, 2D, Game Programming