Videos tagged with io2011
Charles Chen, T.V. Raman, Tim Credo The Android framework includes a set of easy-to-use APIs that enables the creation of third-party accessibility services such as screenreaders for the blind. In this talk, we'll give an overview of the Accessibility API, describe some of the most widely used services, and explain how to fully unlock the accessibility potential of the Android platform.
Google I/O 2011: Best Practices for Accessing Google APIs on Android
Yaniv Inbar Integration with Google APIs (such as Buzz, Latitude and Translate) can enrich many Android applications. In this session, we will demonstrate how to do so easily, efficiently and securely using the Google API Client for Java. We'll walk you through how to authenticate for the APIs using AccountManager, how to reduce the client library size and several other Android-specific optimiz...
Google I/O 2011: Taking Android to Work
Fred Chung, Andy Stadler, Gabe Cohen More and more people are bringing Android devices into enterprise environments. This talk will cover general enterprise adoption considerations and related Android features. We will also provide an overview of security issues, managed internal app development, corporate app directories, and an in-depth look at a sample implementation of device management pol...
Google I/O 2011: Android Market for Developers
Eric Chu There are few things developers care more about than Android Market and, during the year since Google IO 2010, we have been investing huge amounts of efforts in expanding and improving it. This presentation walks through what's new, with a particular focus on where developers can take action to improve their apps' Market performance.
Google I/O 2011: Building Android Apps for Google TV
Jason Bayer, Christian Kurzke Learn how to create new apps or enhance existing Android apps for Google TV. Session includes an overview of the platform, best practices, demos, and discussion about the fantastic opportunities Google TV creates for developers.
Google I/O 2011: Building Aggressively Compatible Android Games
Chris Pruett There are a lot of Android phones out there, but by abiding to a few key rules it is possible to develop a single binary that runs on all of them. This session will explain how to approach device diversity and build aggressively compatible Android games.
Google I/O 2011: Android Open Accessory API and Development Kit (ADK)
Mike Lockwood, Erik Gilling, Jeff Brown You have always been able to connect an Android device to your computer, but until now there was no way for Android applications to interact with other hardware via USB. In this talk we cover new support in Android 3.1 for USB input devices, as well as new APIs for applications to communicate with peripherals via USB. The APIs support both Android powered...
Google I/O 2011: Android Protips: Advanced Topics for Expert Android App Developers
Reto Meier Writing an app is easy, but with 100k competitors you need to do better than launch and cross your fingers. I'll demonstrate how to use advanced Android techniques to taek a good app and transform it into a polished product. Features advanced coding tips & tricks, design and implementation patters, and insight into some of the lesser known API features. This is an advanced session de...
Google I/O 2011: Designing and Implementing Android UIs for Phones and Tablets
Roman Nurik, Adam Powell, Richard Fulcher, Christian Robertson, Matias Duarte There are a large number of Android tablet devices starting to ship. This session discusses the new APIs and tools available to developers for use in constructing apps that work well on them, and provides guidance on creating good user experience for users of these devices.
Google I/O 2011: Honeycomb Highlights
Romain Guy,Chet Haase Android's "Honeycomb" release includes a large number of new features, capabilities, and APIs to access them. This session gives a high-level view of everything that's new, with special focus on how this affects developers' lives and what they should be paying attention to.