Videos tagged with MacOS






CSS-Tricks #37: Status, Fluid and Menu Bar Apps

CSS-Tricks #37: Status, Fluid and Menu Bar Apps

Posted in Operating Systems, Graphics, Web Technologies

Fair warning: this screencast is fairly Mac-specific and I ramble on about all kind of random non-web design related stuff. I introduce the new web app Status that I've been working on. Then I show Fluid, which is a Mac app for creating site-specific desktop applications and create one for Status. Then while I was on the subject, I introduce a few other Menu Bar applications that I find indispe...

Tags: OS, MacOS, Design, CSS, CSS-Tricks, Fluid, Status


Lone Star Ruby Conf 2008: Creating Desktop Applications with Ruby on Mac OS X

Lone Star Ruby Conf 2008: Creating Desktop Applications with Ruby on Mac OS X

Posted in Conferences, Development, Operating Systems

As of Leopard, Apple has made Ruby a first class citizen for developing desktop applications. At some point everyone has an idea for a great desktop application. With a good number of Rubyists using OS X these days I want to give an introduction to what is possible with RubyCocoa so that when that great idea shows up, they know their options. This talk introduces Ruby Cocoa, listing the major f...

Tags: Conferences, Ruby, OS, MacOS, RubyCocoa, Confreaks, Lone Star Ruby Conf 2008, GitNub, MacRuby, RubyObjC, nu, ...



Adium: Multi-protocol Chat for the Mac

Adium: Multi-protocol Chat for the Mac

Posted in Conferences, Companies, Operating Systems

Adium is now a widely-known multi-protocol chat program for the Mac, but this was not always so. Beginning as a single developer's pet project to learn Cocoa, Adium has evolved considerably through its 6 year history. This talk will discuss the best features of Adium, the major milestones in Adium's development, and where it looks to be going. Speaker: Matt Handley Matt Handley is a PhD candida...

Tags: Techtalks, Google, Conferences, OS, MacOS, Cocoa, engEDU, Education, Google Tech Talks, Adium, Chat, ...


Core Animation Episode 6: Adding Reflections and 3D Transformations

Core Animation Episode 6: Adding Reflections and 3D Transformations

Posted in Companies, Operating Systems, Graphics, Mobile

In this final episode, we’ll finish up the Cover Flow application by adding reflections to each of the photos and apply 3D transformations to the side photos. You’ll learn how to: add images and their masks to a reflection layer use Quartz drawing functions to create gradients for reflection masks rework the layout manager to properly handle 3D transformations apply 3D transformatio...

Tags: Apple, OS, MacOS, Design, Objective-C, 3D, Cocoa, API, animation, The Pragmatic Programmers, Core Animation, ...




Core Animation Episode 5: Integrating with iPhoto

Core Animation Episode 5: Integrating with iPhoto

Posted in Companies, Operating Systems, Graphics, Mobile

We’ll replace our hard-coded photos with photos pulled from iPhoto albums using a pop-up list to select the album. You’ll learn how to: integrate with iPhoto using the Scripting Bridge framework interface with applications that are AppleScript-enabled use the sdef and sdp tools to generate header files bind a controller to a pop-up list to select photo albums using Interface Builder

Tags: Apple, OS, MacOS, Design, Objective-C, Cocoa, API, The Pragmatic Programmers, Core Animation, Cover Flow, GUI, ...