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Google I/O 2009: How Do I Code Thee? Let Me Count the Ways
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Google I/O 2009: How Do I Code Thee? ...

The primary way to develop apps for Android is using managed code that runs in the Dalvik virtual machine. Yet, Android also includes a super-modern Browser that includes Gears. It's even possible ... read more »

Level: any Jun 29, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Turbo-charge your UI: How to Make your Android UI Fast and Efficient
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Google I/O 2009: Turbo-charge your UI...

Learn practical tips, techniques and tricks for making your Android applications fast and responsive. This session will focus on optimizations recommended by the Android framework team to make the ... read more »

Level: any Jun 29, 2009 Votes: 0 Dmytro Shteflyuk

 
Adobe CS: Editing video from the iPhone 3GS in Premiere Pro CS4
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Adobe CS: Editing video from the iPho...

In this episode special guest David Helmly shows how to import and edit video captured from the iPhone 3GS. read more »

Level: any Jun 29, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Maps APIs & Mobile
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Google I/O 2009: Maps APIs & Mobile

In this session we will discuss the specific challenges of using the Maps API to create content targeted at the mobile audience. Topics will include: devices round up, mobile networking primer, str... read more »

Level: any Jun 10, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Debugging Arts of the Ninja Masters
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Google I/O 2009: Debugging Arts of th...

Ever have one of those days where your application just doesn't run correctly, and you can't figure out why? Well, we've been there, and we're going to show you how to fix it. In this session, Just... read more »

Level: any Jun 04, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Writing Real-Time Games for Android
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Google I/O 2009: Writing Real-Time Ga...

Do vertex arrays keep you up at night? Do you have nightmares involving framerates and event loops? If so, this session might have the cure for your condition. Chris Pruett will discuss the game en... read more »

Level: any Jun 04, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Coding for Life – Battery Life, That Is
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Google I/O 2009: Coding for Life – Ba...

The three most important considerations for mobile applications are, in order: battery life, battery life, and battery life. After all, if the battery is dead, no one can use your application. In t... read more »

Level: any Jun 04, 2009 Votes: 0 Dmytro Shteflyuk

 
Google I/O 2009: Mastering the Android Media Framework
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Google I/O 2009: Mastering the Androi...

Some monks might take a vow of silence, but Android certainly hasn't. Attend this session, and help your app find its voice. Android engineer David Sparks will explore the multimedia capabilities o... read more »

Level: any Jun 04, 2009 Votes: 0 Dmytro Shteflyuk

 
AdSense for Mobile Applications Testimonial: Urbanspoon
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AdSense for Mobile Applications Testi...

Learn about Urbanspoons experience with AdSense for mobile applications. read more »

Level: any Jun 24, 2009 Votes: 0 Dmytro Shteflyuk

 
Developer Sandbox Interviews: MySpace Mobile
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Developer Sandbox Interviews: MySpace...

Watch interviews from the conference floor at the 2009 Google I/O Developer Sandbox. Developers chat with us on their apps and share technical as well as business insights on challenges and best pr... read more »

Level: any Jun 02, 2009 Votes: 0 Dmytro Shteflyuk