Videos tagged with Performance Evaluation


JavaScript: Measuring Performance, Games, and Distributed Testing

JavaScript: Measuring Performance, Games, and Distributed Testing

Posted in Conferences, Development, Java, Javascript, Ruby

Summary John Resig touches three JavaScript issues: performance measuring – calling getTime() or using a browser extension like Firebug, plus performing complexity analysis -, creating games – should be multiplayer, hard to cheat, available on all devices, and addictive –, and performing distributed testing to evaluate how a program or game works in a real set. Bio John Resig ...

Tags: Conferences, Ruby, Java, Javascript, InfoQ, jQuery, Development, .NET, Jsconf, Performance Evaluation