Videos tagged with ui


Eric Gelinas: Geo Interfaces for Actual Humans

Eric Gelinas: Geo Interfaces for Actual Humans

Posted in Graphics, Web Technologies, Development, Companies, Conferences

At the February 6, 2012 BayJax event at Yahoo!, Flickr Frontend Engineer Eric Gelinas spoke about the challenges involved in building interfaces for geotagging and mapping. Using examples from Flickr and other sites, he covered the dos and don'ts of building geo interfaces and shared what he learned while building Flickr's geotagging UI.

Tags: eric gelinas, Flickr, Geo, Geotagging, Mapping, Maps, ui, Design, Interface, usability, openstreetmap, ...



Stephen Woods: Creating Responsive HTML5 Touch Interfaces

Stephen Woods: Creating Responsive HTML5 Touch Interfaces

Posted in Web Technologies, Mobile, Operating Systems, Development, Companies, Conferences

At the February 6, 2012 BayJax event at Yahoo!, Flickr Frontend Engineer Stephen Woods shared his hard-won advice for building responsive touch-based interfaces using HTML5, CSS, and JavaScript. He also revealed how Star Trek: The Next Generation predicted the need for instant user feedback in a touch-based UI and how Tivo's slow UI was made bearable by a simple "bloop" sound.

Tags: stephen woods, Flickr, touch, MultiTouch, gestures, ui, user experience, responsiveness, HTML5, ios, Android, ...


Google I/O 2010 - Creating positive user experiences

Google I/O 2010 - Creating positive user experiences

Posted in Companies, Graphics, Conferences

Google I/O 2010 - Beyond design: Creating positive user experiences Tech Talks John Zeratsky, Matt Shobe Good user experience isn't just about good design. Learn how to create a positive user experience by being fast, open, engaged, surprising, polite, and, well... being yourself. Chock full of examples from the web and beyond, this talk is a practical introduction for developers who are passio...

Tags: Google, Design, UX, Companies, ui, Google I/O, developer conference, users, googleio2010, #io2010, user experience, ...


Google I/O 2010 - Creating positive user experiences

Google I/O 2010 - Creating positive user experiences

Posted in Companies, Graphics, Conferences

Google I/O 2010 - Beyond design: Creating positive user experiences Tech Talks John Zeratsky, Matt Shobe Good user experience isn't just about good design. Learn how to create a positive user experience by being fast, open, engaged, surprising, polite, and, well... being yourself. Chock full of examples from the web and beyond, this talk is a practical introduction for developers who are passio...

Tags: Google, Design, UX, Companies, ui, Google I/O, developer conference, users, googleio2010, #io2010, user experience, ...


GDD-BR 2010 [1E] Android: Effective UI Best Practices

GDD-BR 2010 [1E] Android: Effective UI Best Practices

Posted in Companies, Mobile, Operating Systems

Speaker: Tim BrayTrack: AndroidTime slot: E [14:40 - 15:25]Room: 1Level: 201Download Slides (PDF)Good user interfaces and optimized user experiences are important on any device, but are even more important on mobile devices that have limited screen real estate and are being used by people in a hurry. We'll talk about UI and UX design patterns on Android and how to use them to greatest effect.

Tags: Google, Practices, Android, day, Companies, ui, developer, best, 2010, Tim, Bray, ...



Google I/O 2011: Designing Maps Applications for Usability on Mobile and Desktop

Google I/O 2011: Designing Maps Applications for Usability on Mobile and Desktop

Posted in Companies, Conferences, Mobile, Development

jez Fletcher and Luke MaheMaps API applications are accessed on desktop and mobile devices of many shapes and sizes. Each application has unique goals for conveying information effectively and for facilitating user interactions. Learn how to improve user experience by optimizing the presentation of your map and data and by thoughtful user interface design.

Tags: Google, Conferences, Mobile, usability, Maps, UX, Development, Companies, ui


Google I/O 2011: Accelerated Android Rendering

Google I/O 2011: Accelerated Android Rendering

Posted in Companies, Conferences, Mobile, Operating Systems, Development

Romain Guy, Chet HaaseAndroid 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new...

Tags: Google, Conferences, Android, Development, Companies, ui, Honeycomb



Making Monitoring UIs Suck Less

Making Monitoring UIs Suck Less

Posted in Conferences, Companies

Technology users are technology observers as well: monitoring for problems or opportunities that might arise. Designing interfaces to support the monitoring of technology presents unique challenges: from detecting situations to responding to situations, to changing the tools to match a changing operating environment or the changing knowledge of the observer.I present "Heed": a scale and framewo...

Tags: Techtalks, Google, Conferences, Google Tech Talks, Monitoring, Administration, Companies, monitor, ui


Google I/O 2009: Looking Beyond the Screen: Text-To-Speech and Eyes-Free Interaction on Android

Google I/O 2009: Looking Beyond the Screen: Text-To-Speech and Eyes-Free Interaction on Android

Posted in Companies, Conferences, Mobile, Operating Systems, Development

The Eyes-Free Project (which you might have seen featured by the New York Times) aims to enable fluent eyes-free use of mobile devices running Android. Target uses range from eyes-busy environments like in-car use to users who can't or don't want to look at the visual display. Hear from Charles Chen and T.V Raman from the Eyes-Free team about the Text-To-Speech (TTS) API, as well as some of the...

Tags: Google, Conferences, usability, Android, Development, Companies, IO2009, text-to-speech, eyes-free, ui